You are Stickyfoot, a squishy sewer creature who dreams of escaping to the surface world. Leap and dodge through a host of dangerous levels to escape the sewer and bask in the sunny, flowery fields above!

A short, challenging puzzle-jumper in the vein of Chip’s Challenge, Tomb of the Mask, and Pac-Man. Do you have what it takes to beat the gauntlet?


How to Play

  • Arrow Keys: Move
  • Z/X: Self-destruct
  • Enter: Pause/menu
  • Collect all coins in each level to win. There are 56 unique levels to beat!
  • Aim for the target score to get a gold trophy. Beat every target speed to prove you’re the best!
  • Select any level at any time. No unlocking required!
  • When you take damage, you receive a time penalty, but are immediately placed at the point of your last safe jump.
  • Select Gauntlet mode for the ultimate challenge. Beat all the levels in one go and shoot for a best time!

Credits

Andrew Reist: Programming, Game Design, Art, Music
Playtesters: Jake, Kristin, Laine, ghettobastler, northide

Updated 3 days ago
Published 9 days ago
StatusReleased
PlatformsWindows, macOS, Linux, HTML5
Rating
Rated 5.0 out of 5 stars
(5 total ratings)
Authoreggnog
GenreAction, Puzzle
Made withPICO-8
TagsAnimals, Fast-Paced, jumping, PICO-8

Download

Download
stickyfoot_download.zip 14 MB

Install instructions

If you'd rather not play in your browser, download the zip package, extract it, and run your chosen build type.

Comments

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(+1)

This is v cool and I'm looking forward to working my through the whole game. One thing I did find myself yearning for so far though is that Super-Meatboy-style instant restart — the gameplay is very fast-paced and when you're going for a flawless run, you want to get into that flowy  state where you die, restart and go again with no delay. Perhaps there's a design decision I'm overlooking, but I feel that the hold-to-restart and the level-start countdown both work against that and make the game feel more stop-start than it could do.

Hi maladroit! Thanks for playing, and for the feedback! I've got an update to make in the next week or so with some minor bugfixes, so perhaps I could make the hold-to-restart quicker to help alleviate this! Appreciate the comment, and thanks again for playing! :)

(1 edit) (+2)

Love it, like always with your games...the level design is great, we are never stuck, the movement and the collection of coins is super satisfying, the overall DA is too good, all the animations are cool, the progression in the levels is very well thought out...congratulations once again

Thanks PBeS Studio! I'm really glad that you enjoyed playing, and thanks for the kind words :)